Population Smashing

Population Smashing was an unintended, easily abused side affect of an original part of the Combination system.

When the Combination System started, the formulas werent forced into the combine option of the lab, and players could just select what items and components, as well as creatures, to attempt to combine. The way the system was desinged, was that when a combination that did not match up to a known Formula was crafted, it would delete the items used and tell the player the combination failed.

Players soon discovered that by abusing this, they could delete loads of creatures they did not want in order to stay at low, easy-going ranks while maintaining the creatures and families they wanted to keep. Due to this cheat, the game became greatly imballanced and the running of the combination system was changed permanently to solve this problem. This cheat/workaround became known as Poulaiton Smashing.

A lesser know, wery sparingly used way to delete population was to abuse the way the gifts system was. When players were orignally able to request creatures as parts of missions, players who sent them to friends who asked, lost the creatures they sent. When desperate, players could also use this slow, secondary population smashing technique.